Sunday, 29 June 2025

The other type of mail

In Mythic Bastionland, knights roam around the wilderness, seeking the myths. When they want the major news of the realm, they can return to a holding. But is there another way to stay updated?

This is a homebrew rule for using carrier pigeons to communicate with holdings. The company travel with a pigeon, trained to fly to a holding of your choice, and return to you.

When you want to send a message or ask for news, count the number of hexes to the holding. Roll that number of d6s.

Speed: How many 1s were rolled?

  • 0 The pigeon returns on the next day. 
  • 1 The pigeon returns d4 days later.
  • 2 The pigeon flies to the wrong holding and returns d6 days later. 
  • 3 The pigeon never returns.

Quality: What is the highest number rolled? 

  • 1-3 The information returned is incomplete.
  • 4-5 The information is complete.
  • 6 The expected information comes, along with some additional news.

Does this make sense? It seems logical that a greater distance would increase the risk to the pigeon. Why should the information quality improve over a greater distance? I'm imagining the holding's postmaster (pigeon master?) being overworked and having little regard for mail from people who are within a day or two's ride. They scribble down a message and think it's good enough. Messages from greater distances are taken more seriously.

Saturday, 7 June 2025

Mythic Bastionland - Knotte - Session 3

This is the third session of my Mythic Bastionland campaign.

After an order from the Rose Seer, Knotte challenges Maldita to a duel.

The recording is here and you can subscribe to the podcast feed through one of the links here.

Music credits:
06:20 'The Distant Sun' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au
08:50 and 29:15 'The Things That Keep Us Here' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au
14:35 'Phantoms of War' by Brian Vaughan, used with permission.
21:10 'Trauma' by PrismaticNoiseProject, used with permission.

Friday, 18 April 2025

Mythic Bastionland - Knotte - Session 2

This is the second session of my solo Mythic Bastionland campaign. The first session is here.

As before, the music has been kindly provided by PrismaticNoiseProject.

Recording: session 2

In this session, the Gilded Knight, Knotte, and his squire Maldita, arrive in the holding of Freetown, seeking aid against the undead threat.


 

 

Saturday, 15 March 2025

Mythic Bastionland - Knotte - Session 1

I recorded my solo play of Mythic Bastionland, the game of knights and mythic quests by Chris McDowall.

The ambient music is kindly provided by PrismaticNoiseProject.
Recording: session 1
Solo tool: https://bit.ly/askthestars
 
Characters:
Knotte the Gilded Knight
VIG 12 CLA 9 SPI 15 GD 3
 
Maldita the squire
VIG 7 CLA 2 SPI 5 GD 1
 
Timings:
0:00 Prelude
2:32 Prep
19:43 Play
54:57 Combat
1:10:18 Wrap up
 
Map: The Realm Sheet from https://chrismcdee.itch.io/mythic-bastionland